During the last few months, I haven't been releasing any features for Omber, and I apologize. I've been busy preparing a research paper describing some of the underlying technology behind Omber's advanced gradient system. This paper will be published at the Graphics Interface 2019 conference. I've named the technology DiffusionMesh for the research, but it's the same technology that you get to use in Omber. You might even recognize some of Omber's clipart in the example images. If you're interested, check out the paper and supplementary video. I've also made a video of the presentation I will be giving at the conference, and I will post it here once I've finished editing it together.
Update: The presentation video is now available.
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